01Scope and operator
LETSKO GAMES (“we”) operates the official website and Crop Blasters and Critter Escape. This policy covers letskogames.com and its equivalent official addresses, the web and Android editions of Crop Blasters, Critter Escape for Android, and email support. The Android package is com.letskogames.cropblasters.
The studio website has no registration or checkout. The game supports guest play and device saves. Accounts, cloud saves, purchases and multiplayer are used only where available in your edition. You do not need to submit information for a feature that is not offered.
For removal requests, see Account & Data Deletion.
CECritter Escape: offline puzzle
This section applies to Critter Escape for Android (com.critterstudio.critterescape). The descriptions of Crop Blasters accounts, Play Games, gameplay statistics, advertising, purchases and online features in sections 2–4 below do not apply to Critter Escape.
The current version is an offline puzzle game with no sign-in. It does not collect or transmit personal information, gameplay records or device identifiers to our servers or share them with third parties. It has no advertising, in-app purchases, accounts, cloud saves, chat or gameplay analytics. Unity advertising, analytics and cloud diagnostics are disabled.
Sound preferences, completion of introductory practice, recent puzzle layouts and legacy progress preferences are stored on the device and are not sent to us. Clear the app's storage in Android settings or uninstall the app to remove local data. Operating-system backup and restore are governed by that system and account settings.
We do not request camera, microphone, contacts, precise location or advertising ID access. Although internet permission is declared, the current game code has no developer data collection or transmission feature. Players, including children, can play without entering personal information.
If a player or guardian emails support, we use the email address and voluntarily provided content only to answer and follow up, then remove information no longer needed. Contact letskogames@gmail.com with privacy questions or rights requests. Hosting request metadata when viewing this policy is described in section 5 and is separate from in-game processing. We will update the policy and effective date before introducing relevant processing changes.
02Accounts and saved game data
- Accounts: email address, authentication password, account identifier and session information support sign-in, identity verification and recovery. Supabase Auth processes authentication. Never send passwords or authentication tokens to support.
- Saves: characters, available crops, loadouts, play records and audio preferences are stored on your device. When signed in, supported profile fields are saved with your account identifier for cloud synchronization and recovery. Some information, such as dungeon progress, may remain device-only depending on the edition.
- Device settings: graphics, controls, statistics preferences and sign-in state are kept in browser/app storage. Guest saves and account-specific caches are separate.
Guest play does not require an email account. Without account information, sign-in and cloud saving are unavailable, but guest play remains available where supported.
Google Play Games on Android
In Android versions with Play Games enabled, Google handles platform sign-in. The game reads your game-specific player ID to keep saves associated with the correct player. We do not receive your Google password. Signing in permits synchronization of dungeon unlocks and clears, intro completion, play records, audio settings and selected character/crop preferences through Google Play Games Saved Games. A local copy and player ID are kept on the device. These saves do not contain purchase tokens, payment details or crop ownership entitlements; purchases are verified separately.
The games and games_lite permissions support Play Games sign-in; drive.appdata supports game saves in Google's application-specific storage. This does not grant access to your ordinary Drive documents. We do not use this game-save data for advertising or sell it. Current General Mode does not send Play Games player IDs or snapshots to our own multiplayer server. If sign-in or cloud synchronization is unavailable, local play remains available. Google manages its service infrastructure and retention; data remains until deleted through the applicable Google controls. See our deletion instructions.
03Gameplay statistics and your choices
To improve gameplay, balance, performance and reliability, we process session/match IDs, timestamps, game version, device/OS/browser categories, screen dimensions, country, character/crop/loadout choices, play duration, combat and completion results, in-game positions, frame rate, error categories and preset feedback choices. In-game positions are not GPS locations. Country is determined at country level from server network information. Our game-statistics records do not include raw IP addresses or email addresses.
Basic gameplay statistics are enabled by default in the current game. Turn off SETTINGS → Gameplay statistics to stop subsequent game-statistics uploads on that device. This does not immediately delete previously submitted records; deletion can be requested separately. Authentication, purchase verification and security communications are separate.
Remember anonymous return visits is optional and uses a random device identifier for up to 30 days. Turning it or gameplay statistics off removes that device identifier. Session IDs are separate from sign-in accounts, but web-purchase-related statistics may include a pseudonymous identifier derived from the account ID. We therefore do not describe all statistics as fully anonymous.
Android advertising
The Android app includes Google AdMob interstitial ads after eligible dungeon runs. Ads are separate from the optional gameplay-statistics switch. AdMob may process IP-derived approximate location, device/app identifiers, app/ad interactions and diagnostics for ad delivery, measurement and fraud prevention. We do not request GPS access for ads. Google processes SDK data under its own privacy policy; see its SDK data disclosure.
Because the audience includes children and the app has no age gate, the current app applies child-directed treatment to all ad requests, a G maximum ad-content rating, and an under-age-of-consent setting in Google's User Messaging Platform. It does not request personalized ads. These settings limit ad processing; they do not mean no technical data is processed. Where available, use SETTINGS → Ad privacy to review Google's privacy options. If required consent is unavailable, the app does not request ads. Language storage on the studio website is separate from game statistics and ads.
04Multiplayer and purchase verification
Where online multiplayer is available, Photon transmits random player IDs, room/match information, characters, loadouts, movement and combat state, including sharing relevant state with other participants. The network provider also processes IP addresses and connection information. Editions without multiplayer do not use that multiplayer path.
For Android purchases, Google Play handles payment. Our verification server sends a purchase token to Google to check products and purchase state. The current verifier does not persist the original token in a separate database; the device caches verified products and token hashes. We do not directly collect full payment-card details.
If you used Polar web checkout or have associated historical orders, account, order, product and checkout identifiers, amount/currency, purchase/refund status and times, country and platform are used for entitlements, restoration, refunds and transaction records. Product and checkout availability depends on the platform and edition.
05Website visits and email
Hosting/security providers may process IP addresses, request URLs/times and browser/device information to deliver the website and respond to faults or abuse. The website stores language preference as letsko-language on your device; website code does not separately send this value to a server. We have not separately installed ads or visitor-analytics tools on the studio website.
Email support processes your address, display name, message and voluntarily attached materials to respond, handle deletion requests and follow up as needed. Please exclude unrelated sensitive information. Contacting us does not subscribe you to marketing.
06Purposes and legal grounds
Authentication, cloud saves, multiplayer and purchase verification support services and contracts you request. Support, security and service improvement are handled on an applicable lawful basis and only as necessary. Optional features such as return-visit recognition follow your choice; where the law requires consent, it must be obtained beforehand. Publishing or reading this notice does not replace separate consent.
We do not sell personal information. Android ad-related processing and sharing are described in section 3; Play Games save data is not used for advertising. Disclosure may occur where legally required or otherwise lawful and necessary to protect rights.
07Retention and deletion
- Accounts/cloud saves: retained to provide the feature, with unnecessary information deleted without undue delay following a verified deletion request. See Account & Data Deletion.
- Game statistics: raw events and daily/hourly aggregates follow a 90-day retention window; daily cleanup removes expired records. The optional return-visit identifier lasts up to 30 days on the device.
- Device data: may remain until you clear website/app data. Signing out or uninstalling does not itself delete a server account.
- Ordinary inquiries: unnecessary personal information is deleted without undue delay after the reply and necessary follow-up are complete. Only minimal information needed for an ongoing dispute or legal retention reason is kept until that reason ends.
Where Korean e-commerce record-retention duties apply, contract/withdrawal and payment/supply records are retained for five years, and consumer complaint/dispute records for three years. These periods apply to the relevant transaction records, not all game data. We restrict retained information to what is necessary, keep it separate from ordinary use, and delete it when the retention period ends.
Electronic information is removed from operating databases, mailboxes, attachments and copies we maintain; paper records are destroyed securely. Provider backup/security records follow their service retention processes, so not every copy disappears simultaneously. If specific information must remain, we explain its categories, reason and retention period when handling the request.
08Providers and international processing
- Supabase: game authentication, cloud saves, operational statistics and applicable web transaction records. The configured game database region is North Virginia, United States. Privacy information
- Netlify: game hosting, APIs, statistics processing/storage and purchase verification, including connection data and the game/transaction information required by requests. Privacy information
- Photon / Exit Games: used by earlier multiplayer editions. The current General Mode-only Android app does not use the removed PvP connection.
- Google: Play Games sign-in and saved games, AdMob and UMP advertising/privacy handling, Google Play purchase verification, and Gmail support. The relevant player/save, device/ad, purchase or email data is processed for the feature used. Privacy policy
- Polar: applicable web checkout, orders and refunds, including transaction identifiers and payment-related information. Privacy Policy
- OpenAI Sites / Cloudflare: studio-website hosting, content delivery, security and connection information. OpenAI policy · Cloudflare policy
Information is transmitted over networks when the relevant feature is used and may be processed in the US regions specified above and providers’ international infrastructure. Retention follows section 7 and the applicable service/contract. Provider policies are reference material and do not replace our obligations. Contact letskogames@gmail.com about international processing, objections or restrictions. Restricting essential processing may prevent the relevant cloud/online feature; we will explain available alternatives.
09Rights and account deletion
You or an authorized representative may request access, correction, deletion, restriction or withdrawal of consent by emailing letskogames@gmail.com. Account & Data Deletion explains how to request removal without signing in to this website. We verify identity only as necessary, handle requests under applicable law and explain any limitation.
Statistics settings stop future uploads. You can also request deletion of earlier records, although sessions not linked to an account may not be identifiable from an email alone. We will explain the minimal information needed and will not collect excessive information solely to identify records.
Where consent from a parent or legal guardian is required for a child under 14, that process must occur before the relevant processing. Guardians can contact us about access or deletion. This notice does not replace in-game age checks or parental-consent processes, and applicable local rights remain available.
10Security and contact
We use encrypted connections such as HTTPS and restrict access to account saves and operational records. If a personal-data incident is identified, we take notification and response steps required by applicable law. The privacy contact is the LETSKO GAMES operator at letskogames@gmail.com.
In South Korea, external assistance is available through the Personal Information Infringement Report Center and Personal Information Dispute Mediation Committee. You may also contact your local competent authority.
11Changes
Effective and last updated: October 19, 2026. This update adds a separate explanation of Critter Escape offline play and local storage without external collection, advertising or accounts. Existing Crop Blasters processing disclosures are retained. We will publish changes and their effective date, provide advance notice of material changes and obtain any required consent separately.
Questions? Get in touch.
letskogames@gmail.com